Exalted: The Sun Also Rises

Session 34: The Search, part 2
In which a broken Circle negotiates with an impossible mortal

Session 34: The Search, part 2

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Session 33: The Search, part 1
In which a broken Circle looks for a way to harrow Hell itself

Session 33: The Search, part 1

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A night in Malfeus
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Comfort
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Session 32: Complication
In which a broken Circle attempts to make itself whole once more

Session 32: Complications

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Endless Desert
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Session 31: The Cutting edge
In which Snapdragon's past comes back to haunt her

Session 31: The Cutting Edge

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Session 30: Capital Hijinx
In which our Heroes become entangled in politics

Session 30: Capital Hijinx

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Session 29: Mother Bog (part 2)
In which our Heroes fight the ravages of nature... of a sort

Session 29: Mother Bog

After coming face-to-face (so to speak) with a talking swamp, the circle’s negotiations revealed that the creature called Mother Bog was some sort of behemoth from the First Age, a genius loci capable of slow but implacable movement. Her goal was to keep moving, absorbing new people to serve her as “swamp children,” and she wasn’t about to let to the whining of such short-lived creatures stop her. Moreover, upon learning that there were Exalted within her boundaries, she was quite livid—the Solars of the First Age had hurt her once, and she remembered it all too well.

A battle between the swamp creatures and the circle ensued, a pitched fight that gave no quarter and asked none. While they were able to recover Alazne’s body, they quickly found themselves overwhelmed until Prism of Truth discovered that his anima power could incinerate the host-bodies of the swamp beasts. They were not undead, after all—merely corpses acting as structural elements for the animating plants. Everything turned around in moments as Prism flared his anima banner to full and began turning the monsters into ash.

Though her “children” were defeated, Mother Bog herself was still prideful. She could not be killed, she boasted, and the circle had to concur. Blazer’s knowledge of First Age behemoth-fighting tactics showed that the usual method was to contain rather than kill, since killing such enormous beasts was often either impossible or had terrible consequences (such as the creation of a new hekatonchire).

Blazer and Ven worked quickly to cobble together a sealing plinth, modeled after the jade obelisks of the First Age that were used to hold back the Wyld. This one would lock Mother Bog in one place, effectively pinning her down like a butterfly on a tack board. The villagers were evacuated out of Mother Bog’s grasp to a nearby location, their village rebuilt and fortified with Blazer’s magic.

Once the villagers were safe from any immediate retribution on Mother Bog’s part, Blazer and Ven placed the mystic plinth, weathering the genius loci’s rage until it was settled into place. After confirming that the terrible behemoth had been imprisoned—at least for the time being—they said their goodbyes to the villagers and got back on the road to Marita. The last they saw of the place was Alazne’s spirit waving goodbye as she faded into Lethe…

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Session 28: Swamp Things (part 1)
In which our Heroes attempt to save a village from a sinister swamp

Session 28: Swamp Things

The circle chased down the sounds of combat, finding a small horde of Arczeckhi warriors descending on a helpless human village. One of the hideous wolf-like mutants rode a tyrant lizard, while the others ravaged and slew as they saw fit. The circle entered the battle without a second thought, driving the Arczeckhi before them like grains of wheat before a cyclone.

As the battle turned in the circle’s favor, Ven requested that one of the mutants be captured alive so that she could test her brand-new invention: the mutation suppressor. Gideon made no promises, blasting away at the feral mutants with his Twin Dragons, and Snapdragon could only concur, reaving amidst them with her Grieving Blade. These monsters were hardly even human, and destroying them felt righteous. Still, Red Lion was able to help, knocking out the tyrant lizard with a punch to the jaw and trapping the hordemaster beneath its fallen bulk. He then punched out the mutant and tied him up, so that Ven could test the device on him once they recovered the Lion’s Roar.

The villagers expressed their deepest gratitude to the circle, confessing that lately it seemed as though the world itself had turned against them. Blazer noted that their homes were all partially flooded from the swamp and asked why they hadn’t built their homes on stilts like most swamp folk. The headwoman, Glass Whisperer, informed them that the swamp was new—until a few weeks ago, their village had been on the shore of a sandy-banked stream. In the course of a night, the swamp seemed to just appear around the village. Glass Whisperer’s niece, Alazne, had gone missing in the swamp a few days later.

Blazer was disturbed by this. More than just the sudden appearance of a new swamp, he thought he had seen a girl by Alazne’s description as they entered the village. But that was impossible, given what the headwoman was saying. On the other hand she might be a ghost, hoping to reveal what had killed her. In the meantime, Ven and Red Lion were doing their best to keep the villagers from killing the Arczeckhi prisoner they had taken, a hordemaster called Kervassi.

An investigation by the circle eventually led them to explore the interior of the swamp, leaving Kervassi tied up and locked inside a hut on the edge of the village. Ven warded the building to keep him from getting out—and the villagers from getting in—while they were gone. While exploring the swamp, they found that the vegetation kept acting in highly unnatural ways. Finally, they were attacked by shambling corpses covered in moss and vines—but which did not seem like the undead to Blazer’s sorcerous sight.

A more thorough review of the creatures revealed that they were plant-like monsters using preserved human corpses as structural support—like ivy growing on a pillar. Alazne appeared to them again and pleaded for release; she was indeed a ghost, and she could not rest until her body was given a proper funeral. While out exploring the new swamp, she had been attacked by the creatures that had ambushed the party; now her body was being used by them as a host for such a creature.

The circle asserted that such a thing could not be allowed to pass. They assured the poor dead girl that they would lay her to rest and set off in search of the center of the swamp. Upon arriving there, they found themselves face-to-face with more of the swamp creatures, as well as a number of beautiful women with vines in their hair, all of whom spoke in unison with a single voice.

“Who dares disturb Mother Bog?”

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